
Blow up the Crowd
S-Class
- Tipo
- Solid
- Atributo secundário
- ATK Bonus
Só personagens de Arc Solid podem equipar Blow up the Crowd.
Beat King
Shh… it's coming, it's coming! IT'S COMING!!!
Quem pode equipar
Mixing
T1
Increases the active character's ATK by 10% while the wearer is off-field, and increases the active character's ATK by 2% when the wearer deals damage, up to 4 stacks and triggering at most once every 2s. Resets the effect when the wearer becomes the active character. Increases Psyche DMG by 12% while the wearer is the active character, and increases Psyche DMG by 2% when dealing Psyche DMG with a Basic Attack, up to 10 stacks. Triggers at most once every 0.3s. Resets the effect when switching characters.
T2
Increases the active character's ATK by 11% while the wearer is off-field, and increases the active character's ATK by 2.3% when the wearer deals damage, up to 4 stacks and triggering at most once every 2s. Resets the effect when the wearer becomes the active character. Increases Psyche DMG by 14% while the wearer is the active character, and increases Psyche DMG by 2.3% when dealing Psyche DMG with a Basic Attack, up to 10 stacks. Triggers at most once every 0.3s. Resets the effect when switching characters.
T3
Increases the active character's ATK by 12% while the wearer is off-field, and increases the active character's ATK by 2.6% when the wearer deals damage, up to 4 stacks and triggering at most once every 2s. Resets the effect when the wearer becomes the active character. Increases Psyche DMG by 16% while the wearer is the active character, and increases Psyche DMG by 2.6% when dealing Psyche DMG with a Basic Attack, up to 10 stacks. Triggers at most once every 0.3s. Resets the effect when switching characters.
T4
Increases the active character's ATK by 13% while the wearer is off-field, and increases the active character's ATK by 2.9% when the wearer deals damage, up to 4 stacks and triggering at most once every 2s. Resets the effect when the wearer becomes the active character. Increases Psyche DMG by 18% while the wearer is the active character, and increases Psyche DMG by 2.9% when dealing Psyche DMG with a Basic Attack, up to 10 stacks. Triggers at most once every 0.3s. Resets the effect when switching characters.
T5
Increases the active character's ATK by 14% while the wearer is off-field, and increases the active character's ATK by 3.2% when the wearer deals damage, up to 4 stacks and triggering at most once every 2s. Resets the effect when the wearer becomes the active character. Increases Psyche DMG by 20% while the wearer is the active character, and increases Psyche DMG by 3.2% when dealing Psyche DMG with a Basic Attack, up to 10 stacks. Triggers at most once every 0.3s. Resets the effect when switching characters.
Atributos
| Nível | ATK | ATK Bonus |
|---|---|---|
| 1 | 33 | 11% |
| 20 | 116 | 11% |
| 20Asc 1 | 137 | 13.75% |
| 30Asc 1 | 181 | 13.75% |
| 30Asc 2 | 203 | 16.5% |
| 40Asc 2 | 246 | 16.5% |
| 40Asc 3 | 269 | 19.25% |
| 50Asc 3 | 313 | 19.25% |
| 50Asc 4 | 336 | 22% |
| 60Asc 4 | 379 | 22% |
| 60Asc 5 | 402 | 24.75% |
| 70Asc 5 | 446 | 24.75% |
| 70Asc 6 | 469 | 27.5% |
| 80Asc 6 | 512 | 27.5% |
Ascensão
Fase 1
- Beetle Coin20.000
- Beaty4
- Blurred Numeral4
Fase 2
- Beetle Coin40.000
- Beaty10
- Blurred Numeral10
Fase 3
- Beetle Coin60.000
- Versey6
- Unsolved Numeral6
Fase 4
- Beetle Coin80.000
- Versey12
- Unsolved Numeral12
Fase 5
- Beetle Coin100.000
- Harmony6
- Distorted Numeral6
Fase 6
- Beetle Coin120.000
- Harmony12
- Distorted Numeral12



